Founded in 1887, the Penn Museum has always been one of the world’s great archaeology and anthropology research museums, and the largest university museum in the United States. With roughly one million objects in our care, the Penn Museum encapsulates and illustrates the human story: who we are and where we came from. As a dynamic research institution with many ongoing research projects, the Museum is a vibrant and engaging place of continual discovery, with the mandate of research, teaching, collections stewardship, and public engagement—the four “pillars” of what we do.
Reporting dually to the Director of Exhibitions and Public Programs and the Executive Director of Galleries, the Project Manager for Exhibitions and Galleries will be responsible for the overall coordination, implementation, execution, control and completion of exhibition and gallery projects, ensuring consistency with the strategic goals of Penn Museum. The Project Manager for Exhibitions and Galleries will define project details with the Director of Exhibitions and Public Programs and the Executive Director of Galleries to manage exhibition projects from implementation to installation on time and on budget, including vendor contract management and contractor supervision. This includes the day-to-day management of project and scope including core team members, third-party contractors or consultants, schedules and budgets. This position will create and execute project work plans as appropriate to meet changing needs and requirements, and will ensure project documents are organized, complete, current and catalogued appropriately upon completion. This is a one-year term position, with renewal subject to available funding.
Bachelor’s degree with minimum of three to five years related experience or equivalent combination of education and experience; experience working in the direct project management of museum and/or commercial exhibitions, with previous supervisory experience is required. Strong accounting, budget management, interpersonal and written communication skills are necessary. Applicant must be skilled in the organizational steps for production including the ability to accurately estimate materials and labor hours for a project. A strong knowledge of fabrication and graphic production techniques, with some knowledge of specific materials, casting and mechanical production techniques is needed. Ability to lead and work in and with groups, to manage multiple project timelines and budgets is also required. Knowledge of CAD programs (Vectorworks in particular) and the Microsoft Suite of software is needed, while an understanding of the Adobe Suites, Filemaker, and FastTrack Scheduling or similar software is helpful, but not required.
Posted August 17, 2016
The Exhibition Designer is responsible for establishing and implementing the overall environment for temporary exhibitions and displays for the Museum, including all 3D concept sketches, color renderings, final digital renderings, construction documentation, lighting design, and multimedia direction.. The Exhibition Designer will create and maintain schedules for the design phases of exhibition planning, creates agendas for and runs all design meetings for exhibitions. This position will establish and maintain relationships with outside vendors and independent contractors, liaise with collections managers, curators, content experts, preparators, conservators, registrars, and other stakeholders to ensure clear communications throughout the process. This position, along with the Interpretive Planner, will establish and maintain the budgets for exhibition projects, and will be required to mentor undergraduate and graduate students on a regular basis. This is a two-year term position, with renewal subject to funding.
Bachelors Degree (BFA, BA, BS) in architecture, design, or related field, Masters degree preferred, and 3-5 years experience in designing object-based museum exhibitions is required or equivalent combination or education and experience. Experience designing exhibitions incorporating media and interactive components is preferred. Demonstrated experience in designing multiple complex projects simultaneously, preferably with diverse teams and tight deadlines. Ability to work with a wide variety of stakeholders to build consensus, with keen eye to creating intellectually and emotionally engaging exhibition environments is key. Proven, clear verbal, written, and visual communication skill is required. Ability to work in multiple platforms, including Vectorworks, Sketch Up, Adobe Illustrator, Photoshop, InDesign, Microsoft Word, Excel, Powerpoint, Filemaker Pro, and collections database software is required. A working knowledge of materials and production methods used to create environments is needed. Strong copy editing skills, and experience working with students are a plus.
Posted August 17, 2016